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本帖最后由 尾焰 于 2023-2-15 14:26 编辑
下面的这个 星域调整 的数据
{
"plugins":{
"newGameSectorProcGen":"data.campaign.procgen.SectorProcGenMod",
},
#Change the number below to increase or decrease the size of the Sector
#"sectorWidth":164000,
#"sectorHeight":104000,
#"sectorConstellationSize":2000,
#"sectorConstellationCellSize":10,
"sectorWidth":140000,
"sectorHeight":100000,
"AdjustedSectorConstellationCount":100,
"AdjustedSectorConstellationSize":1100,
"AdjustedSectorConstellationCellSize":10,
"sectorConstellationRemnantMin":20,
"sectorConstellationRemnantMax":35,
"sectorConstellationRemnantSkipProb":0.15,
"sectorRemnantPresenceLow":0,
"sectorRemnantPresenceMed":1,
"sectorConstellationRuinsMin":25,
"sectorConstellationRuinsMax":35,
"sectorDerelictMotherships":1,
"sectorDerelictCryosleepers":2,
# this field controls the amount of Coronal Taps, default = 2
"sectorCoronalTaps":12,
# this fields control the amount of Gates outside of Core Worlds, default is 15 and 20
"minNonCoreGatesInSectorMod":25,
"maxNonCoreGatesInSectorMod":40,
# this fields control the amount of XIV Legion-class ships you can encounter outside of the Core Worlds, default is 2, 3, 1, 2
"XIV_LEGION_NON_SALVAGEBLE_MIN":0,
"XIV_LEGION_NON_SALVAGEBLE_MAX":0,
"XIV_LEGION_SALVAGEBLE_MIN":20,
"XIV_LEGION_SALVAGEBLE_MAX":40,
#Random number of arcs apply to map
#Vanilla value 20
"AdjustedSectorRndArcs":20,
#Generate hyperstorms options.
#"true" for generating hyperstorms for BIG map, "false" to generate default-sized hyperstorms.
#Disclameer - might not work properly in "false" state if Nexerelin isn't updated (v0.10.5 or older) but enabled
"AdjustedSectorHS":true,
#Accessibility will be base - 1 at that many light-years from center of mass
#"accessibilityDistFromCOM":50,
#"accessibilitySameFactionBonus":0.50,
"accessibilityDistFromCOM":50,
"accessibilitySameFactionBonus":0.50,
#If SAD is enabled, you can change the amount of SAD-themed constellations
#"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":4,
#"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":6,
"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":4,
"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":6,
#If DME is enabled, as well as random generated blade breaker systems, you can change the amount of said BB-themed constellations.
#"BladeBreakerThemed_ConstellationMin_AS":3,
#"BladeBreakerThemed_ConstellationMax_AS":5,
#"BladeBreakerThemed_ConstellationSkipProb_AS":0.75,
"BladeBreakerThemed_ConstellationMin_AS":3,
"BladeBreakerThemed_ConstellationMax_AS":5,
"BladeBreakerThemed_ConstellationSkipProb_AS":0.75,
#If Prv Starworks is enabled, as well as random generated Agni systems, you can change the amount of said Agni-themed constellations.
"AgniThemed_ConstellationMin_AS":25,
"AgniThemed_ConstellationMax_AS":30,
"AgniThemed_ConstellationSkip_AS":0,
MOD默认的地图太大星球太密感觉太多了,就想要个比原版大再比默认小的,试了2天,结果这样了,里面的数据除了大小还有好多东西我不知道设得对不对,麻烦大家帮帮看看
还有,怎么增加各种研究所或废墟,人之岭 各种侦察器或母舰,野外余晖的数量呢,这么大个星域感觉要多弄些
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