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发表于 2022-5-19 08:56:40
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本帖最后由 琳琅十字星 于 2022-5-19 17:46 编辑
是的,没有出现任何窗口就出错了
还有这是log里的内容
- 0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.95.1a-RC6 launcher
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in D:\Starsector\starsector-core
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
- 16 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
- 32 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
- 286 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
- 287 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
- 287 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
- 287 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
- 288 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
- 288 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
- 289 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
- 290 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
- 291 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1152x864, 60Hz, 32bpp
- 291 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
- 291 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
- 291 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x960, 60Hz, 32bpp
- 292 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
- 292 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x800, 60Hz, 32bpp
- 292 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x1024, 60Hz, 32bpp
- 294 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
- 295 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
- 296 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1400x1050, 60Hz, 32bpp
- 296 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1440x900, 60Hz, 32bpp
- 296 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1600x900, 60Hz, 32bpp
- 297 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1680x1050, 60Hz, 32bpp
- 297 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1080, 60Hz, 32bpp
- 297 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1920x1080
- 399 [Thread-2] INFO com.fs.graphics.o0oO - Using refresh rate:60
- 1088 [Thread-2] ERROR com.fs.graphics.o0oO - Exiting - exception in LWJGL initialization
- org.lwjgl.LWJGLException: Pixel format not accelerated
- at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
- at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
- at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
- at org.lwjgl.opengl.Display.createWindow(Display.java:306)
- at org.lwjgl.opengl.Display.create(Display.java:848)
- at org.lwjgl.opengl.Display.create(Display.java:757)
- at com.fs.graphics.o0oO.?00000(Unknown Source)
- at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
- at java.lang.Thread.run(Unknown Source)
- 1092 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
- java.lang.RuntimeException: Exiting - exception in LWJGL initialization
- at com.fs.graphics.o0oO.?00000(Unknown Source)
- at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
- at java.lang.Thread.run(Unknown Source)
- Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
- at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
- at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
- at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
- at org.lwjgl.opengl.Display.createWindow(Display.java:306)
- at org.lwjgl.opengl.Display.create(Display.java:848)
- at org.lwjgl.opengl.Display.create(Display.java:757)
- ... 3 more
- 0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.95.1a-RC6 launcher
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in D:\Starsector\starsector-core
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
- 9 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
- 18 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
- 145 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
- 146 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
- 146 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
- 146 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
- 146 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
- 146 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
- 146 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
- 147 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
- 147 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1152x864, 60Hz, 32bpp
- 147 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
- 148 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
- 148 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x960, 60Hz, 32bpp
- 148 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
- 148 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x800, 60Hz, 32bpp
- 149 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x1024, 60Hz, 32bpp
- 149 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
- 149 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
- 149 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1400x1050, 60Hz, 32bpp
- 149 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1440x900, 60Hz, 32bpp
- 149 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1600x900, 60Hz, 32bpp
- 150 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1680x1050, 60Hz, 32bpp
- 150 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1080, 60Hz, 32bpp
- 150 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1920x1080
- 225 [Thread-2] INFO com.fs.graphics.o0oO - Using refresh rate:60
- 612 [Thread-2] ERROR com.fs.graphics.o0oO - Exiting - exception in LWJGL initialization
- org.lwjgl.LWJGLException: Pixel format not accelerated
- at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
- at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
- at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
- at org.lwjgl.opengl.Display.createWindow(Display.java:306)
- at org.lwjgl.opengl.Display.create(Display.java:848)
- at org.lwjgl.opengl.Display.create(Display.java:757)
- at com.fs.graphics.o0oO.?00000(Unknown Source)
- at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
- at java.lang.Thread.run(Unknown Source)
- 614 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
- java.lang.RuntimeException: Exiting - exception in LWJGL initialization
- at com.fs.graphics.o0oO.?00000(Unknown Source)
- at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
- at java.lang.Thread.run(Unknown Source)
- Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
- at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
- at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
- at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
- at org.lwjgl.opengl.Display.createWindow(Display.java:306)
- at org.lwjgl.opengl.Display.create(Display.java:848)
- at org.lwjgl.opengl.Display.create(Display.java:757)
- ... 3 more
- 0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.95.1a-RC6 launcher
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in D:\Starsector\starsector-core
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
- 2 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
- 7 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
- 10 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
- 83 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
- 83 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
- 83 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
- 83 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1152x864, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x960, 60Hz, 32bpp
- 84 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
- 85 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x800, 60Hz, 32bpp
- 85 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x1024, 60Hz, 32bpp
- 85 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
- 86 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
- 86 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1400x1050, 60Hz, 32bpp
- 86 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1440x900, 60Hz, 32bpp
- 86 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1600x900, 60Hz, 32bpp
- 86 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1680x1050, 60Hz, 32bpp
- 86 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1080, 60Hz, 32bpp
- 95 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1920x1080
- 133 [Thread-2] INFO com.fs.graphics.o0oO - Using refresh rate:60
- 409 [Thread-2] ERROR com.fs.graphics.o0oO - Exiting - exception in LWJGL initialization
- org.lwjgl.LWJGLException: Pixel format not accelerated
- at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
- at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
- at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
- at org.lwjgl.opengl.Display.createWindow(Display.java:306)
- at org.lwjgl.opengl.Display.create(Display.java:848)
- at org.lwjgl.opengl.Display.create(Display.java:757)
- at com.fs.graphics.o0oO.?00000(Unknown Source)
- at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
- at java.lang.Thread.run(Unknown Source)
- 410 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
- java.lang.RuntimeException: Exiting - exception in LWJGL initialization
- at com.fs.graphics.o0oO.?00000(Unknown Source)
- at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
- at java.lang.Thread.run(Unknown Source)
- Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
- at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
- at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
- at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
- at org.lwjgl.opengl.Display.createWindow(Display.java:306)
- at org.lwjgl.opengl.Display.create(Display.java:848)
- at org.lwjgl.opengl.Display.create(Display.java:757)
- ... 3 more
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