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用java打开,ui没有汉化。但是直接打开游戏,汉化就是全的。

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驱逐技师

发表于 2024-12-9 19:55:32 | 显示全部楼层 |阅读模式
Mod Bug汇报
已解决
游戏版本: 0.97
Mod中文名:
Mod版本:
游戏日志:
[游戏日志]

1022 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1440, 60Hz, 32bpp
1022 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1200, 165Hz, 32bpp
1023 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1200, 60Hz, 32bpp
1023 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1440, 165Hz, 32bpp
1023 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1920x1080, 60Hz, 32bpp
1023 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 2560x1440, 60Hz, 32bpp
1023 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 2560x1440, 165Hz, 32bpp
1023 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 2560x1440
1307 [Thread-1] INFO com.fs.graphics.K - Using refresh rate:165
1711 [Thread-1] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Maximum anti-aliasing samples: 16
1796 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 1.99 MB of texture data so far
1796 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture mikohime/ui/launcher_bg.jpg (using cast)
1807 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.16 MB of texture data so far
1808 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/launch_button_bg.png (using cast)
1811 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.20 MB of texture data so far
1812 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/play_button0.png (using cast)
1816 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.24 MB of texture data so far
1816 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/play_button1.png (using cast)
1818 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.25 MB of texture data so far
1818 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/buttons/toggleA20x_on.png (using cast)
1820 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.25 MB of texture data so far
1820 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/buttons/toggleA20x_off.png (using cast)
1821 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1822 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/buttons/arrow_down.png (using cast)
1823 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1824 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/fx/scanline11.png (using cast)
1826 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1826 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e.png (using cast)
1828 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1828 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e_bot.png (using cast)
1829 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1830 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e_top.png (using cast)
1831 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1832 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w.png (using cast)
1833 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1833 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w_bot.png (using cast)
1836 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.26 MB of texture data so far
1836 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w_top.png (using cast)
1837 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.27 MB of texture data so far
1839 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/cursors/cursor_blue.png (using cast)
1841 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 2.29 MB of texture data so far
1841 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/cursors/cursor_blue_2x.png (using cast)
2105 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 18.29 MB of texture data so far
2107 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/fonts/orbitron24aabold_0.png (using cast)
2484 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 26.29 MB of texture data so far
2485 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/fonts/orbitron20aa_0.png (using cast)
2623 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 34.29 MB of texture data so far
2625 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/fonts/insignia15LTaa_0.png (using cast)
2753 [Thread-1] INFO com.fs.graphics.TextureLoader - Loaded 42.29 MB of texture data so far
2754 [Thread-1] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/fonts/orbitron12condensed_0.png (using cast)
    复现步骤:
    本帖最后由 嘻嘻嘻嘻嘻嘻嘻 于 2024-12-9 20:20 编辑

    微信图片_20241209195429.png

    战列舰长

    发表于 2024-12-9 20:06:08 | 显示全部楼层
    建议仔细看看原帖子的注释,换环境就是会导致UI汉化失效

    点评

    那有什么办法吗?95,96都没出现过  详情 回复 发表于 2024-12-9 20:11

    驱逐技师

     楼主| 发表于 2024-12-9 20:11:00 | 显示全部楼层
    Rollo 发表于 2024-12-9 20:06
    建议仔细看看原帖子的注释,换环境就是会导致UI汉化失效

    那有什么办法吗?95,96都没出现过

    点评

    如果你需要Java 23带来的性能提升的话,那最好的办法就只有等,等汉化完成后汉化组与miko进行对接适配才行了,如果还是希望有临时解决方案的话那可以等等其他大佬,起码我并没有解决方案。  详情 回复 发表于 2024-12-9 20:14

    战列舰长

    发表于 2024-12-9 20:14:54 | 显示全部楼层
    嘻嘻嘻嘻嘻嘻嘻 发表于 2024-12-9 20:11
    那有什么办法吗?95,96都没出现过

    如果你需要Java 23带来的性能提升的话,那最好的办法就只有等,等汉化完成后汉化组与miko进行对接适配才行了,如果还是希望有临时解决方案的话那可以等等其他大佬,起码我并没有解决方案。

    点评

    好的,谢谢。  详情 回复 发表于 2024-12-9 20:19

    驱逐技师

     楼主| 发表于 2024-12-9 20:19:39 | 显示全部楼层
    Rollo 发表于 2024-12-9 20:14
    如果你需要Java 23带来的性能提升的话,那最好的办法就只有等,等汉化完成后汉化组与miko进行对接适配才 ...

    好的,谢谢。

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