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Mod Bug汇报
已解决
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游戏版本: |
0.96 |
Mod中文名: |
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Mod版本: |
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游戏日志:
[游戏日志]
242712 [Thread-6] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
243158 [Thread-9] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [miscallenous_corvus_campaign_music.ogg]
243158 [Thread-9] INFO sound.H - Playing music with id [miscallenous_corvus_campaign_music.ogg]
244982 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.fleet.FleetMemberAPI.getDeploymentPointsCost()" because the return value of "com.fs.starfarer.api.combat.MutableShipStatsAPI.getFleetMember()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.fleet.FleetMemberAPI.getDeploymentPointsCost()" because the return value of "com.fs.starfarer.api.combat.MutableShipStatsAPI.getFleetMember()" is null
at data.hullmods.ASH_ReactorBay.applyEffectsBeforeShipCreation(ASH_ReactorBay.java:34) ~[?:?]
at com.fs.starfarer.coreui.refit.auto.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.syncWithVariant(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.ui.fleet.FleetMemberView.sizeChanged(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.L.setSize(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.G.酶酶0000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.G.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.g$Oo.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.g.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.OOO0.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.intsuper.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.o0OO.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.public.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.L.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.thissuper.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignState.render(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
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复现步骤:
进入游戏后按F键时卡顿随后闪退并报出“"com.fs.starfarer.api.fleet,FleetMemberAPl.getDeploymentPointsCost0"
because the return value of
"com.fs.starfarer.api.combat.MutableShipStatsAPl.getFleetMember0" is
nul的错误代码”
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本帖最后由 GhostShark_ 于 2024-10-5 18:49 编辑
[游戏信息]
游戏版本: 0.96a-RC10
[系统信息]
操作系统: Microsoft Windows 11 家庭中文版
系统版本: 10.0.22631 暂缺 Build 22631
总可用内存: 15.65G
Java版本: 1.7.0_79
Java路径: C:\Users\li\Saved Games\远行星号\Starsector\jre
虚拟机参数: java.exe -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xms8093m -Xmx8093m -Xss8093k -XX:MaxPermSize=128m -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`): 8093m
堆栈最大大小(`-Xmx`): 8093m
[Mod信息]
Mod名称 |Mod版本 |已启用
=========================================================================================
LazyLib |2.8 |是
zz GraphicsLib |1.8.0 |是
MagicLib |1.4.0 |是
[C](扩充)更多的船体插件More HullMods 1.12.0|1.12.0 |是
A New Level of Confidence |20 3.1 Fast|是
A New Level of Confidence |25 3.1 Fast|是
A New Level of Confidence |30 3.1 Fast|是
A New Level of Confidence |40 3.1 Fast|是
AI 改修 AI Tweaks |1.7.2 |是
AoTD - 惊蛰行动 |1.2.0 |是
Aptly Simple Hullmods |1.5.5 |是
Autosave 自动保存 |1.2b |是
Combat Activators |1.1.1 |是
Customizable Star Systems |1.0.3 |是
D-MOD Services |1.0.0 |是
Diable Avionics |2.7.6 |是
Exotica Technologies |1.8.4 |是
Grand Colonies 更大的殖民地 |2.0.d |是
High Tech Expansion |1.4.13 |是
HMI反派势力 [HMI Supervillains] |0.0.4d |是
Industrial Evolution 工业革命 |3.3.d |是
J GEEK Federation |0.8.2 |是
Leading Pip |1.9.2 |是
Logistics Notifications 物流报告 |1.4.5 |是
Lost Sector 失落星域 |0.6.1c |是
LunaLib |1.8.3 |是
MOD溯源[WhichMod] |1.2.2 |是
More Military Missions 军事任务扩展 |0.3.3 |是
Progressive S-Mods 经验内插 |0.10.2 |是
Random Assortment of Things |1.5.11 |是
Scan Those Gates 扫描那些星门 |1.5.6 |是
SpeedUp |1.0.0 |是
Stardust Ventures |0.8.2 Alpha|是
SymbioticVoidCreatures |0.3.0 |是
Tahlan Shipworks |1.2.6 |是
Terraforming & Station Construction 地貌改造 & 空间站建设|8.4.5 |是
Truly Automated Ships |1.2.5 |是
Underworld |1.8.2 |是
United Nations Space Command v0.1d|0.2D |是
Unusually Gullible Hullmods |0.5.0-RC1|是
WhichTMI |1.1.0 |是
zzz Rouge 23 |0.0.3 |是
中微子探测器 Mk.II |1.4.1 |是
兽耳助手! |0.7 |是
军官升级技能更多选择 |1.1 |是
势力争霸 [Nexerelin] |0.11.1 |是
博尔肯基金会 [Foundation Of Borken] |0.7.2 |是
卢德拓展 [Luddic Enhancement] |1.2.6b |是
女武神组织 [Valkyrians] |3.2.2 |是
布莱顿联盟 [Brighton Federation] |0.0.3b |是
幽灵部队 |0.6.2 |是
战斗骚话[Combat Chatter] |1.14.0 |是
打捞舰船拓展 Salvage Ship Expansion |0.3 |是
捕获军官船员 |1.0.4 |是
星海集群 |1.13.1b |是
星舰传奇 [Starship Legends] |2.4.6 |是
星际帝国 [Interstellar Imperium] |2.6.3 |是
星际联邦[The Star Federation] |0.99-RC5|是
楼兰军工综合体 |2.1.4 |是
沃尔科夫工业集团[VIC] |1.6.1c |是
穿越异世界恶作剧头像包 |1.1 |是
系统标识 [System Marker] |0.1.7-RC3|是
舰船/武器拓展 [Ship/Weapon Pack] |1.15.0 |是
蓝海渔业[BlueSeaFisher] |0.99A.1 |是
蓝海渔业装配Li解 [BlueSeaFisherLi] |0.1.0 |是
蜜柑族群 [Mikan Kindred] |0.5.0BETA|是
蜜柑族群-装配Li解0.5 [MIKAdvancedVariants]|0.5.0BETA|是
装配Li解 [Variant Acknowledged] |0.3.1 |是
趋光议会 [ApproLight] |1.3.3 |是
重生[UNGP] |2.2.0 |是
风险矿业公司 [Hazard Mining Incorporated]|0.3.6b |是
高质量舰长 Quality Captains |1.5.3 |是
A New Level of Confidence |20 3.1 |否
A New Level of Confidence |25 3.1 |否
A New Level of Confidence |30 3.1 |否
A New Level of Confidence |40 3.1 |否
All the Domain Drones+ New Drones 人之领无人机拓展|0.6D |否
AoTD - 重握星辰 |0.0.4 |否
AoTD - 问道圣殿 |1.6.10 |否
Particle Engine |0.71 |否
ParticleEngineInject |0.0.2 |否
普拉斯里蒂废品大师[P.S.M.] |0.6.3 |否
穿越者设计局 [Traverser Design Bureau]|1.8.3 |否
重生规则拓展 |1.2.0 |否
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 1.1.2).
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