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巡洋大副

发表于 2024-8-23 16:32:33 | 显示全部楼层 |阅读模式
Mod Bug汇报
待解决
游戏版本: 0.95
Mod中文名: usa极光的任务
Mod版本:
游戏日志:
[游戏日志]

49178 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/diablefx/da_virtuousShotgun_fire.ogg]
49179 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/prv/sfx_wpn/prv_hfl_array_fire.ogg]
49180 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/sfx_abilities/ability_world-emergency_burn_activate.ogg]
49181 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/al_fx/loa_awacs_ping.ogg]
49188 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_tp/tp_13.png (using cast)
49189 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/templars/sfx_flux/tem_vent_start.ogg]
49189 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/weapons/pod/jc_pod_effect_L.png (using cast)
49192 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_13.png (using cast)
49195 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_14.png (using cast)
49196 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/goat_wpn_guns/all_goat_lash_fire1.ogg]
49199 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/fx/system/AL_nhpdrive_end.ogg]
49199 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_11.png (using cast)
49201 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/XhanSounds/StolbGrenadeCountdown.ogg]
49201 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/weapons/pod/jc_pod_effect_M.png (using cast)
49201 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/effects/vic_afreet.ogg]
49204 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/weapons/aEP_neibo/rf422_blackstar_fire.ogg]
49204 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_12.png (using cast)
49205 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/beam/FOB_greystab_loop.ogg]
49207 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_17.png (using cast)
49209 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/SEEKER/SKR_pulseIN2.ogg]
49210 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_18.png (using cast)
49215 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_15.png (using cast)
49217 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_16.png (using cast)
49217 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/sfx_cargo/cargo_crew_pickup.ogg]
49217 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/unreal_fx/LudicrousKill_F.ogg]
49220 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_9.png (using cast)
49220 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/diablefx/da_opfer_fireLoop.ogg]
49221 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_8.png (using cast)
49224 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_fuse/explode_10.png (using cast)
49224 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/sfx_weapon/Kantech_ielong_fire.ogg]
49225 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/sfx_impacts/shield_hit_heavy_02.ogg]
49226 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/sfx_impacts/shield_hit_heavy_03.ogg]
49227 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/ships/sf/jc_sf_asura/blade_glow.png (using cast)
49227 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/sfx_impacts/shield_hit_heavy_04.ogg]
49228 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/fx/weapons/AL_dyingblazebeam_fire.ogg]
49230 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/SEEKER/SKR_balisongSystem_charging.ogg]
49235 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_macroatom_hit/explode_7.png (using cast)
49236 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/fx/weapons/AL_spiderlaser_impact.ogg]
49240 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/sfx_system/Kantech_targetingfeed_deactive.ogg]
49242 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/se/energy_medium/FM_Seal_fire.ogg]
49244 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/sun_ice/systems/system_fofinverter_loop.ogg]
49244 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/fx/weapons/AL_moonfire_medium_shot.ogg]
49247 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/mayasura/MSS_speedshredder.ogg]
49249 [pool-1-thread-2] INFO sound.Sound - Loading sound [IndEvo/sounds/weapons/IndEvo_riftgun_fire.ogg]
49250 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/sfx_charscreen/story_point_use_tech.ogg]
49251 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/goat_wpn_guns/all_goat_howl_fire1.ogg]
49252 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/jc/fx/jc_sf_tp/tp_21.png (using cast)
49256 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/ISTL/istlweapons/istl_shellbackfire.ogg]
49259 [pool-1-thread-2] INFO sound.Sound - Loading sound [sounds/weapons/antiair/Small AA fire 1.ogg]
49259 [pool-1-thread-1] INFO sound.Sound - Loading sound [sounds/weapons/antiair/Small AA fire 2.ogg]
    复现步骤:
    [md]### 游戏信息

    游戏版本: 0.95.1a-RC6

    ### 系统信息

    操作系统:Microsoft Windows 10 专业版

    版本:10.0.19045 暂缺 Build 19045

    总可用内存:`31.82G`


    **警告:未找到游戏默认Java运行时**


    虚拟机参数:java.exe -Djava.library.path=native\windows -Xms8192m -Xmx8192m -Xss2048k -Xverify:none -verbose:gc -XX:+UseZGC -XX:+ZGenerational --add-exports java.base/jdk.internal.ref=ALL-UNNAMED --add-exports java.base/sun.nio.ch=ALL-UNNAMED --add-opens java.base/java.util=ALL-UNNAMED --add-opens java.base/java.lang.reflect=ALL-UNNAMED --add-opens java.base/java.text=ALL-UNNAMED --add-opens java.desktop/java.awt.font=ALL-UNNAMED --add-opens java.base/java.lang.ref=ALL-UNNAMED -javaagent:agent.jar -classpath byte-buddy-1.14.11.jar;janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.res.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;lwjgl_util_applet.jar;jinput.jar;lwjgl_test.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;jaxb-api.jar;txw2.jar -Dcom.fs.starfarer.settings.paths.saves=..\saves -Djava.util.Arrays.useLegacyMergeSort=true -Dcom.fs.starfarer.settings.paths.screenshots=..\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher

    堆栈初始大小(`-Xms`):`8192m`

    堆栈最大大小(`-Xmx`):`8192m`


    ### Mod信息

    |Mod名称 |Mod版本 |已启用 |
    |-|-|-|
    |LazyLib |2.7b |是 |
    |zz GraphicsLib |1.6.1 |是 |
    |MagicLib |0.46.1-rc03|是 |
    |[C](扩充)更多的船体插件More HullMods 1.11.1|1.11.1 |是 |
    |[SAD]血腥无政府主义者 |1.2 |是 |
    |[链戍集团军]Shackles Garrison - XXVIIBattleGroup |0.7.7 |是 |
    |A New Level of Confidence |40 2.1 Fast|是 |
    |Amazigh铸船厂 |0.9 |是 |
    |Apex设计集团 |1.1.0b |是 |
    |Better Colonies 更好的殖民地 |1.86 |是 |
    |Caymon船包 |1.2.1 |是 |
    |cjy的玩具箱 |0.3.0p -fix6|是 |
    |CK 工业 |2.0.2 |是 |
    |Combat Activators |1.0.2 |是 |
    |Concord |3.1.1b |是 |
    |Console Commands |2021.3.26|是 |
    |Epta Consortium |1.6.SO4 |是 |
    |Fluff船包 |0.2.3-1 |是 |
    |FSF军事公司[a111164_ExtendPack] |3.20rc6 |是 |
    |Gensoukyou Manufacture [幻想工造] |0.6.2_rc5, in dev|是 |
    |Grand.Colonies |1.0.d |是 |
    |Gundam UC |0.5.1 |是 |
    |Hiigaran Descendants |2.1.1 |是 |
    |HMI反派势力 [HMI Supervillains] |0.0.4a |是 |
    |Industrial.Evolution |3.0.e |是 |
    |J GEEK Federation |0.8.0 |是 |
    |Leading Pip |1.9.1 |是 |
    |LunaLib |1.6.0 |是 |
    |MOD溯源[WhichMod] |1.2.1 |是 |
    |Nes's SAW |1.9g |是 |
    |Nijigen Extend |0.3.2 |是 |
    |Omega Blueprints |1.0 |是 |
    |omega_core_drop |1.0 |是 |
    |Planet Search 星体搜索界面 |1.2.0 |是 |
    |Progressive S-Mods 更好的内置机制 |0.8.7 |是 |
    |prv 星工场 |v25.1 |是 |
    |prv的左径船包 |v1 |是 |
    |prv的额外内容 |v3 |是 |
    |Secrets of the Frontier 前线秘闻 |0.13.1 |是 |
    |Seeker - 未知接触 |0.51 |是 |
    |Slightly Better Tech-Mining 更好的技术挖掘|2.7.3 |是 |
    |Special Hullmod Upgrades |1.3 |是 |
    |SpecialBounty |0.17 |是 |
    |SpeedUp |0.7.2 |是 |
    |Starsector Hack Mod |1.0 |是 |
    |Tartarus Portrait Pack |1.2 |是 |
    |URB-UNGP非官方规则扩展 |1.1.2a |是 |
    |一个商人的传奇 |0.3.6 |是 |
    |中微子公司:怀旧版 |1.87-RC3|是 |
    |人之领历史学会[Domain Historical Society]|0.3a |是 |
    |伊甸流亡舰队 [I.C.E.] |0.4.3 |是 |
    |兽耳助手! |0.6 |是 |
    |内置船插增益 [Better Deserved S-Mods] |1.53 |是 |
    |军官升级技能更多选择 |1.0 |是 |
    |凯尔捷夫技术官僚 |1.9 |是 |
    |势力争霸 [Nexerelin] |0.10.6d |是 |
    |博尔肯基金会 [Foundation Of Borken] |0.6.1 |是 |
    |卡特贸易公司(CFT) |1.0 |是 |
    |卢德拓展 [Luddic Enhancement] |1.2.5l |是 |
    |回到未来(0.97a-RC6) |0.1b |是 |
    |圣殿骑士团 [The Knights Templar] |0.9.9d |是 |
    |地貌改造 & 空间站建设 |8.2.1 |是 |
    |地质协会 [Kantech] |0.4.3 |是 |
    |奇异科技改造 [Exotica Technologies] |1.5.1 |是 |
    |女武神组织 [Valkyrians] |3.1.0 |是 |
    |希尔芬研究所 |1.0 |是 |
    |恶魔航电 [Diable Avionics] |2.7.0rc2|是 |
    |战斗骚话[Combat Chatter] |1.13.1 |是 |
    |战机扩展 - 平衡版 |1.1.1 |是 |
    |捕获军官船员 |1.0.4 |是 |
    |无人舰队拓展 & 幽灵部队 |0.4.5 |是 |
    |星海集群 |1.11.1 |是 |
    |星系检索网络 |2.6.1 |是 |
    |星舰传奇 [Starship Legends] |2.1.2 |是 |
    |智械黎明 美化包 |0.0.1 |是 |
    |更多的大教堂 |1.9.1 |是 |
    |未殖民星系扩展 [UnColonized System Expansion]|0.3.4 |是 |
    |未知星域[Unknown Skies] |1.0.0rc2|是 |
    |机械虚空船厂 |0.53 |是 |
    |标量科技解决方案 |0.8.5 |是 |
    |楼兰军工综合体 |1.8.0 |是 |
    |沃尔科夫工业集团[VIC] |1.5.8a |是 |
    |泰兰船包 |0.9RC3 |是 |
    |海盗拓展 [Underworld] |1.7.1 |是 |
    |海鲜船包 [Seafood Shipworks] |0.0.7f |是 |
    |清理星域 [Clean Sector] |0.2.3-RC1|是 |
    |玛雅苏兰海军 |8.3.9 RC2|是 |
    |穿越者设计局li解版 [Traverser Design Bureau]|1.3.0 |是 |
    |羊头航务局[Goat_Aviation_Bureau] |1.4.5 |是 |
    |联合极光联邦 |0.7.3c |是 |
    |舰船/武器拓展 [Ship/Weapon Pack] |1.13.0 |是 |
    |蓝海渔业[BlueSeaFisher] |0.98b1.4|是 |
    |补漏措施 |v 1.2.2 |是 |
    |装配Li解 [Variant Acknowledged] |0.2.3 |是 |
    |趋光拓展 [ApproLightPlus] |0.6.3 |是 |
    |趋光议会 [ApproLight] |1.2.0 |是 |
    |辉影能源公司[Shadow-Light Power Company]|1.0.0 |是 |
    |达索-米高扬设计局 |1.6a |是 |
    |重生[UNGP] |2.1.0 |是 |
    |锡罕帝国 [Xhan Empire] |2.4 千眼 |是 |
    |锻造生产(Forge Production) |1.0.3 |是 |
    |阿卡涅西斯之遗 |v1.9.11 |是 |
    |陨石战舰拓展 |1.4a |是 |
    |霸主改装厂 |0.61 |是 |
    |风险矿业公司 [Hazard Mining Incorporated]|0.3.5f |是 |
    |骤雨军事公司 [Arma Armatura] |2.1.3 |是 |
    |麦哲伦保护国 |1.5a |是 |
    |[CRSID]跨河系统合部 |1.22a |否 |
    |[势力] 鬣犬矿业协会 |2.6.0 |否 |
    |Adversary 乌托邦保卫者 |3.1.0 |否 |
    |Dynamic Tariffs动态税率 |1.4 |否 |
    |Iron Shell 铁壳 |1.181 |否 |
    |P9殖民领 |0.55 |否 |
    |Prasrity ScrapMaster1[P.S.M.] |0.5.3a |否 |
    |timeless |0.01 |否 |
    |zzz Rouge 23 |0.0.3 |否 |
    |世界之树科研殖民地[Scy Nation] |1.66 |否 |
    |北极星之首 [Polaris Prime] |0.3.2 |否 |
    |厄雷修斯技术综合体 |1.3.0 |否 |
    |古达兰慕 [Gudalanmu] |0.24.1 |否 |
    |外环带联盟 Outer Rim Allience |0.94rc1 |否 |
    |大豆船包(BigBeans Ship Compilation) |0.1.97 |否 |
    |导弹舰艇大修 |1.2.6-0.95.1a|否 |
    |布莱顿联盟 [Brighton Federation] |0.0.2c |否 |
    |扩展纪元拓展 |1.4.11 |否 |
    |新派系XInvade |0.0.1 |否 |
    |无情星域 Ruthless Sector |1.3.0 |否 |
    |无此组织(NSO) - 相位舰队 |0.3.2 |否 |
    |星际帝国 [Interstellar Imperium] |2.5.2 |否 |
    |星际联邦 |0.99 RC3|否 |
    |暗影重建局 [Shadowyards] |0.9.5-rc4|否 |
    |格里佩普和莫里亚蒂防务局 |0.9.9 |否 |
    |浣熊军备拓展[Arsenal Expansion] |1.5.5 |否 |
    |火炬舰队与死亡军武 |0.17rc1 |否 |
    |燃料虹吸[Fuel Siphoning] |1.2.2 |否 |
    |蜜柑族群 [Mikan Kindred] |0.3.0 |否 |
    |详细战斗报告[Detailed Combat Results] |5.3.0 |否 |
    |超空间跳跃 |2.2.1 |否 |
    |迷失船包0.4.1 |0.4.1 |否 |
    |迷赛尔科技 |0.67 |否 |
    |速子特勤局 |0.2 |否 |
    |黑石船坞 [Blackrock Drive Yards] |0.9.5b2 |否 |
    |黑色的光芒音乐包 |1.0.0 |否 |

    (以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).
    [/md]
    极光的通用联络人任务

    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-8-23 16:36:13 | 显示全部楼层
    已提供的日志是新游戏加载的日志,不是报错日志。楼主是在闪退之后重新启动了游戏吗?如果是的话,因为日志会被新条目刷新,报错工具会抓不到“上一次游戏”报错的原因。楼主可以在下一次复现闪退报错之后,不要开游戏,立刻用报错工具抓取日志,然后补充提供这个新抓到的日志。

    点评

    [[游戏日志] 1524480 [Thread-2] INFO org.histidine.chatter.ChatterLine - Extracted maybePrefix ISS from ship name ISS Rigel Flyer 1524599 [Thread-2] INFO sound.public - Cleaning up music with id [  详情 回复 发表于 2024-8-23 16:37

    巡洋大副

     楼主| 发表于 2024-8-23 16:37:18 | 显示全部楼层
    Tick_Tock_Man 发表于 2024-8-23 16:36
    已提供的日志是新游戏加载的日志,不是报错日志。楼主是在闪退之后重新启动了游戏吗?如果是的话,因为日志 ...

    [[游戏日志]

    1524480 [Thread-2] INFO  org.histidine.chatter.ChatterLine  - Extracted maybePrefix ISS from ship name ISS Rigel Flyer
    1524599 [Thread-2] INFO  sound.public  - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
    1524614 [Thread-6] INFO  sound.public  - Cleaning up music with id [battle_ambience_01.ogg]
    1524909 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.ShieldAPI.isOff()" because "shield" is null
    java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.ShieldAPI.isOff()" because "shield" is null
            at scripts.hullmods.plugins.RamshieldListener.advance(RamshieldListener.java:43)
            at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
            at com.fs.starfarer.combat.CombatFleetManager.�00000(Unknown Source)
            at com.fs.starfarer.combat.CombatFleetManager.deploy(Unknown Source)
            at com.fs.starfarer.combat.ai.admiral.DeploymentManager.if.super(Unknown Source)
            at com.fs.starfarer.combat.ai.admiral.DeploymentManager.�o0000(Unknown Source)
            at com.fs.starfarer.combat.ai.admiral.DeploymentManager.�o0000(Unknown Source)
            at com.fs.starfarer.combat.ai.admiral.BaseBattleStrategy.o00000(Unknown Source)
            at com.fs.starfarer.combat.ai.admiral.AdmiralAI.advance(Unknown Source)
            at com.fs.starfarer.combat.CombatFleetManager.advance(Unknown Source)
            at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
            at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
            at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
            at com.fs.state.AppDriver.begin(Unknown Source)
            at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
            at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
            at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
            at java.base/java.lang.Thread.run(Thread.java:1583)
    1524943 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [battle_ambience_01.ogg]
    [md]### 游戏信息

    点评

    和你确认下,闪退时你是在打卢德教会/卢德左径的舰队吗?  详情 回复 发表于 2024-8-23 16:41

    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-8-23 16:41:47 | 显示全部楼层
    AAAAAA 发表于 2024-8-23 16:37
    [[游戏日志]

    1524480 [Thread-2] INFO  org.histidine.chatter.ChatterLine  - Extracted maybePrefix I ...

    和你确认下,闪退时你是在打卢德教会/卢德左径的舰队吗?

    点评

    是的,我在看他舰队有什么乱七八糟的船。。毕竟左杀了几百队了也没见报错啊  详情 回复 发表于 2024-8-23 16:45

    巡洋大副

     楼主| 发表于 2024-8-23 16:45:20 | 显示全部楼层
    Tick_Tock_Man 发表于 2024-8-23 16:41
    和你确认下,闪退时你是在打卢德教会/卢德左径的舰队吗?

    是的,我在看他舰队有什么乱七八糟的船。。毕竟左杀了几百队了也没见报错啊

    点评

    ok,那看来确实是我知道的那个报错。你找对面有没有“星火(LC)级”或者“闪光(LP)级”舰船看看。这个问题是“prv星工厂”的舰船插件“拉姆护盾”导致的。大致的情况是,内置拉姆护盾的舰船需要检测护盾状态,但  详情 回复 发表于 2024-8-23 16:49

    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-8-23 16:49:32 | 显示全部楼层
    AAAAAA 发表于 2024-8-23 16:45
    是的,我在看他舰队有什么乱七八糟的船。。毕竟左杀了几百队了也没见报错啊 ...

    ok,那看来确实是我知道的那个报错。你找对面有没有“星火(LC)级”或者“闪光(LP)级”舰船看看。这个问题是“prv星工厂”的舰船插件“拉姆护盾”导致的。大致的情况是,内置拉姆护盾的舰船需要检测护盾状态,但是战斗中有不明原因移除了舰船的护盾,导致代码检测不到任何护盾内容,只能返回报错。这个mod针对“拉姆护盾”的修复是0.96的某个版本才落实的,所以很遗憾0.951版本可能没有办法等到修复了。但就我所知这个错误不是每次都发生,你可以试试多开两把战斗看能不能打完,之前跟我沟通这个bug的玩家重开了一把反而打完了。

    点评

    偶发就好了,这个不是必打的  详情 回复 发表于 2024-8-23 16:51

    巡洋大副

     楼主| 发表于 2024-8-23 16:51:40 | 显示全部楼层
    Tick_Tock_Man 发表于 2024-8-23 16:49
    ok,那看来确实是我知道的那个报错。你找对面有没有“星火(LC)级”或者“闪光(LP)级”舰船看看。这个 ...

    偶发就好了,这个不是必打的

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