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8级的出身档都读不了

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驱逐技师

发表于 2024-8-20 00:27:04 | 显示全部楼层 |阅读模式
Mod Bug汇报
已解决
游戏版本: 0.96
Mod中文名:
Mod版本:
游戏日志:
[游戏日志]

at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:429)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:70)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:503)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:429)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:70)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:503)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:429)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:70)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:503)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:429)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:70)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:503)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:429)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:70)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:503)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:429)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:70)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshallField(AbstractReflectionConverter.java:503)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doUnmarshal(AbstractReflectionConverter.java:429)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.unmarshal(AbstractReflectionConverter.java:281)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convert(TreeUnmarshaller.java:72)
at com.thoughtworks.xstream.core.AbstractReferenceUnmarshaller.convert(AbstractReferenceUnmarshaller.java:70)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:66)
at com.thoughtworks.xstream.core.TreeUnmarshaller.convertAnother(TreeUnmarshaller.java:50)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.readItem(AbstractCollectionConverter.java:73)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.addCurrentElementToCollection(CollectionConverter.java:98)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.populateCollection(CollectionConverter.java:91)
15074489 [Thread-3] INFO com.fs.starfarer.campaign.save.CampaignGameManager - 载入阶段11
15074489 [Thread-3] INFO com.fs.starfarer.campaign.save.CampaignGameManager - 载入阶段12
15099899 [Thread-3] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Cleaning up music with id [Zeniths_Call.ogg]
15099899 [Thread-3] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Cleaning up music with id [campaign_music_part_2_v28.ogg]
15099899 [Thread-3] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Cleaning up music with id [ApproLight_bg_music02.ogg]
    复现步骤:
    本帖最后由 飒飒的鱼 于 2024-8-21 22:54 编辑

    ### 游戏信息

    游戏版本:                0.96a-RC10

    ### 系统信息

    操作系统:Microsoft Windows 10 专业版

    版本:10.0.19045 暂缺 Build 19045

    总可用内存:`31.82G`


    Java版本:`1.7.0_79`

    Java路径:D:\Game\Starsector96\jre


    虚拟机参数:java.exe -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xms6536m -Xmx6536m -Xss2048k -XX:MaxPermSize=128m -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher

    堆栈初始大小(`-Xms`):`6536m`

    堆栈最大大小(`-Xmx`):`6536m`


    ### Mod信息

    |Mod名称                           |Mod版本   |已启用     |
    |-|-|-|
    |LazyLib                         |2.8     |是       |
    |zz GraphicsLib                  |1.8.0   |是       |
    |MagicLib                        |1.2.0   |是       |
    |A New Level of Confidence       |40 3.1 Fast|是       |
    |AI 改修 AI Tweaks                 |1.7.2   |是       |
    |AoTD - 尘世浮生                     |1.0.7   |是       |
    |AoTD - 惊蛰行动                     |1.2.0   |是       |
    |AoTD - 重握星辰                     |0.0.4   |是       |
    |AoTD - 问道圣殿                     |1.6.10  |是       |
    |Automated Commands              |1.4     |是       |
    |Combat Activators               |1.1.1   |是       |
    |Diable Avionics                 |2.7.6   |是       |
    |Exotica Technologies            |1.8.4   |是       |
    |Gensoukyou Manufacture [幻想工造]   |0.8.1_rc1, in dev|是       |
    |Grand Colonies 更大的殖民地           |2.0.d   |是       |
    |Industrial Evolution 工业革命       |3.3.d   |是       |
    |J GEEK Federation               |0.8.2   |是       |
    |LunaLib                         |1.8.3   |是       |
    |Progressive S-Mods 经验内插         |0.10.2  |是       |
    |Random Assortment of Things     |1.5.11  |是       |
    |Ruthless Sector 无情星域            |1.5.0   |是       |
    |SpeedUp                         |1.0.0   |是       |
    |Too Much Information            |0.98    |是       |
    |WhichTMI                        |1.1.0   |是       |
    |一个商人的传奇                         |0.5.0b  |是       |
    |伽马大战争-动荡不息 [Gamma Legion]       |0.0.8   |是       |
    |势力争霸 [Nexerelin]                |0.11.1  |是       |
    |博尔肯基金会 [Foundation Of Borken]   |0.7.2   |是       |
    |卢德拓展 [Luddic Enhancement]       |1.2.6b  |是       |
    |古达兰慕 [Gudalanmu]                |0.25.3  |是       |
    |女武神组织 [Valkyrians]              |3.2.2   |是       |
    |星海集群                            |1.13.1b |是       |
    |星舰传奇 [Starship Legends]         |2.4.6   |是       |
    |星际帝国 [Interstellar Imperium]    |2.6.3   |是       |
    |星际联邦[The Star Federation]       |0.99-RC5|是       |
    |标量科技解决方案                        |0.9     |是       |
    |楼兰军工综合体                         |2.1.3   |是       |
    |沃尔科夫工业集团[VIC]                   |1.6.1c  |是       |
    |清理星域 [Clean Sector]             |0.2.4   |是       |
    |燃料虹吸[Fuel Siphoning]            |1.3.0   |是       |
    |穿越者设计局 [Traverser Design Bureau]|1.8.3   |是       |
    |羊头航务局[Goat_Aviation_Bureau]     |1.8.6   |是       |
    |舰船/武器拓展 [Ship/Weapon Pack]      |1.15.0  |是       |
    |舰船目录 / 装配编辑器 [~Ship Catalogue / Variant Editor]|1.8.2   |是       |
    |舰队行动历史[Fleet Action History]    |1.0.10  |是       |
    |蜜柑族群 [Mikan Kindred]            |0.5.0BETA|是       |
    |详细战斗报告[Detailed Combat Results] |5.3.3   |是       |
    |趋光议会 [ApproLight]               |1.3.3   |是       |
    |阿卡涅西斯之遗                         |v1.9.12 |是       |
    |魔女城塞 [Witch Citadel]            |0.8b-Rc1|是       |

    (以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).


    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-8-20 00:30:53 | 显示全部楼层
    本帖最后由 Tick_Tock_Man 于 2024-8-20 00:33 编辑

    报错日志内容没有帮助,理解应该是读档错误时后台大量刷新的日志导致报错工具没有抓到关键报错原因,请尝试按以下两种方式重新提供报错相关材料:
    1、读档报错时,在游戏内显示的读档报错信息,截图提供;
    2、依次打开Starsector/starsector-core文件夹,找到Starsector.log文件(只需要这个文件,不需要同路径的其他log文件,如log1、log2、log3等都不需要),打一个压缩包,用论坛附件功能上传。

    驱逐技师

     楼主| 发表于 2024-8-20 00:39:08 | 显示全部楼层
    上一个已解决,感谢,已改状态。现在是没法读档。
    80bf3ebb813119e51148f31a2b2e766d.png

    starsector.zip

    1.29 MB, 下载次数: 4

    点评

    根据完整日志,报错很像是“伽马军团”和“人之领余烬”的冲突,点这里有一个非常类似的案例已经被汇报过。可以等“伽马军团”进一步更新,如果等不及的话,可以先保留存档,然后禁用“伽马军团”开新档先玩着,同时  详情 回复 发表于 2024-8-20 00:46

    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-8-20 00:46:04 | 显示全部楼层
    飒飒的鱼 发表于 2024-8-20 00:39
    上一个已解决,感谢,已改状态。现在是没法读档。

    根据完整日志,报错很像是“伽马军团”和“人之领余烬”的冲突,点这里有一个非常类似的案例已经被汇报过。可以等“伽马军团”进一步更新,如果等不及的话,可以先保留存档,然后禁用“伽马军团”开新档先玩着,同时测试还会不会读档失败。

    战列舰长

    发表于 2024-8-20 09:23:22 | 显示全部楼层
    伽马战争的问题,先禁用就好了

    本版积分规则

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