[Emergent Threats]
mod_info.json (updated description:)
data/campaign/special_items.csv
data/config/lunaSettings.csv
data/config/modFilesmagicBounty_data.json (both vice_gaining_vantage and vice_high_and_mighty in job_item_reward add "vice_signal_masker_device":1,)
data/hullmods/hull_mods.csv (all adaptive subsystems given "Adaptive Subsystem" tech/manufacturer, hullmods under #RAT/HMI/IX have updated tags, new entries:)
vice_adaptive_entropy_projector_abyssal
vice_energy_weapon_integration
vice_signal_masker
vice_supercruise_engines
vice_universal_interface
data/hullmods/vice/AdaptiveEntropyProjector.java (various updates, description text may need retranslation)
data/hullmods/vice/LowPoweredForge.java
data/hullmods/vice/UniversalInterface.java (strings in addPostDescriptionSection need translation)
data/hulls/ship_data.csv (line 2 Incursion tech/manufacturer: High Tech)
data/hulls/skins/vice_resplendent_ex.skin (manufacturer: "High Tech")
data/hulls/skins/vice_tigershark_ex.skin
data/scripts/luna/SignalMaskerInstallButton.java
data/scripts/luna/SignalMaskerRemoveButton.java
data/scripts/vice/shipsystems/Ultracapacitors.java
data/shipsystems/ship_systems.csv (line 1 Ultracapacitors)
data/strings/descriptions.csv (weapons rearranged to alphabetical order for english version, new entries added)
vice_atropos_mirv
vice_capacitors
vice_deadeye_plasma
vice_ex_all
vice_interceptor_pd
vice_neutron_autolance
data/weapons/weapon_data.csv (several weapons moved to built-in, vice_hellfire_targeting gains SHOW_IN_CODEX hint, new entries:)
vice_atropos_mirv
vice_deadeye_plasma
vice_interceptor_pd
vice_neutron_autolance
data/variants/extra/vice_equalizer_ex.skin
data/variants/extra/vice_flamebreaker_ex.skin
data/variants/extra/vice_incursion_ex.skin
data/variants/extra/vice_iris_ex.skin
data/variants/extra/vice_mandrake_ex.skin
data/variants/extra/vice_tigershark_ex.skin
[IX Revival]
mod_info.json (description:)
data/campaign/industries.csv (ix_marzanna_base)
data/hulls/wing_data.csv (dictum_ix_wing has new values, maxim_ix_wing new entry)
data/hulls/skins/... (all ix skins except for paragon_ix_elite, radiant, and hvb now have "removeHints":["HIDE_IN_CODEX"], in .skin file)
data/hullmods/ix/ReactiveCombatShields.java (line 38: if (!ship.isAlive() || ship.getShield() == null) return;)
data/scripts/ix/IXModPlugin.java (new version lines 117 "Marzanna Station", line 118 "Overseer Station")
data/scripts/ix/IXSystemCreation.java updated (import lunalib.lunaSettings.LunaSettings; line 173-250 planet3 split into if/else)
data/scripts/ix/SwordOfTheFleetBackground.java (no new text for translation but code was updated in various places so translation needs to be ported to new version)
data/scripts/ix/industries/IXMarzannaBase.java (alpha core text near bottom of file)
data/scripts/ix/industries/IXPanopticonCore.java (updated):
line 54: private static String CARTEL = "ix_cartel_activity";
line 349: if (m.getFactionId().equals(IX_FACTION) && (!m.hasCondition(CARTEL))) {
data/shipsystems/ship_systems.csv (ix_missile_reload, ix_drone_pd)
data/strings/descriptions.csv (casimir_ix_a, hetman_ix_a, mandrake_ix, ix_drone_pd, ix_missile_reload, ix_zorya_marzanna)
data/world/factions/ix_battlegroup.json (updated startRelationships, maxRelationships, line 133 knownShips/tags add "ix_auxiliary")
data/world/factions/ix_core.json (updated startRelationships, maxRelationships)
data/world/factions/ix_marzanna.json
data/world/factions/ix_battlegroup.faction ("tigershark_ix_cs":2, -> "tigershark_ix_missile":2,)
data/world/factions/ix-core.faction ("tigershark_ix_cs":0, -> "tigershark_ix_missile":0,)
data/variants/... (displayName for new and updated skins need to be translated)
casimir_ix_aux.variant
equalizer_ix_cs.variant
equalizer_ix_strike.variant
flamebreaker_ix_attack.variant
flamebreaker_ix_cs.variant
flamebreaker_ix_strike.variant
hetman_ix_aux.variant
hyperion_ix_custom.variant
hyperion_ix_honor.variant
iconoclast_ix_attack.variant
iconoclast_ix_cs.variant
incursion_ix_cs.variant
incursion_ix_strike.variant
mandrake_ix_attack.variant
mandrake_ix_cs.variant
mandrake_ix_strike.variant
maxim_ix_fighter.variant
odyssey_ix_custom.variant
odyssey_ix_honor.variant
paragon_ix_cs.variant
paragon_ix_strike.variant
tigershark_ix_attack.variant
tigershark_ix_custom.variant
tigershark_ix_honor.variant
tigershark_ix_hvb.variant
tigershark_ix_missile.variant
radiant_ix_custom.variant
radiant_ix_custom2.variant
radiant_ix_honor.variant
radiant_ix_honor_2.variant
radiant_ix_hvb.variant |