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战列舰长

发表于 2024-9-24 15:20:48 | 显示全部楼层 |阅读模式
Mod Bug汇报
待解决
游戏版本: 0.96
Mod中文名:
Mod版本: 0.96
游戏日志:
[游戏日志]

150654 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. approlight: -8.9026165, true
150654 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. persean: -9.029361, false
150654 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. luddic_path: -22.296513, true
150654 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. pirates: -28.00872, true
151076 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel - Created AnalyzeEntityMissionIntel: 浜轰�棰�-�㈡���, �垮��锛��变�搴ц����
151453 [Thread-2] INFO exerelin.campaign.fleets.VultureFleetManager - Entity ��寮��� has unfriendly fleet �㈠痉宸�寰� 姝d��伴�� nearby, skip
151454 [Thread-2] INFO exerelin.campaign.fleets.VultureFleetManager - Debris field has unfriendly fleet �㈠痉宸�寰� 姝d��伴�� nearby, skip
155871 [Thread-2] INFO com.fs.graphics.TextureLoader - Loaded 1234.58 MB of texture data so far
156061 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel - Created AnalyzeEntityMissionIntel: 杞ㄩ��灞�浣�绔�, �垮��锛��变�搴ц����
156117 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.fleets.EconomyFleetRouteManager - Added trade fleet route from Asher �� Mazalot
157266 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.fleets.EconomyFleetRouteManager - Creating trade fleet of tier 7.0 for market [Tartessus]
157283 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.intel.AnalyzeEntityMissionIntel - Created AnalyzeEntityMissionIntel: 浜轰�棰�-�㈡���, �垮��锛��变�搴ц����
157346 [Thread-8] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [Zeniths_Call.ogg]
157346 [Thread-8] INFO sound.H - Playing music with id [Zeniths_Call.ogg]
157355 [Thread-6] INFO sound.F - Creating music buffer #5
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Diplomacy brain for vic considering options
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking peace for faction 娌�灏�绉�澶�宸ヤ�����: weariness 1300.0
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking war for faction 娌�灏�绉�澶�宸ヤ�����
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Relationship required for war: WELCOMING
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. pirates: 26.639534, true
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. fob: 23.637442, true
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. persean: 12.529767, true
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. Gudalanmu: 11.117442, true
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. hegemony: 2.842558, false
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. tritachyon: 1.3220932, true
157558 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. sindrian_diktat: -2.7169766, true
157559 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. approlight: -11.653604, true
157559 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. luddic_path: -18.505814, true
157559 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. luddic_church: -18.95628, true
157866 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Diplomacy brain for approlight considering options
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking war for faction 瓒���璁�浼�
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Relationship required for war: INHOSPITABLE
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. fob: 50.952034, false
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. tritachyon: 28.740685, false
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. Gudalanmu: 3.2645347, false
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. persean: -1.8168607, false
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. hegemony: -2.8270352, false
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. sindrian_diktat: -7.9433146, true
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. luddic_church: -12.805233, false
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. vic: -14.528474, false
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. pirates: -18.00872, true
157867 [Thread-2] INFO exerelin.campaign.diplomacy.DiplomacyBrain - Checking vs. luddic_path: -29.796513, true
158081 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent - Spawning officers/admins at vic_planet_cocytus_market
158081 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent - officerProb: 0.8
158082 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent - additionalProb: 0.1
158082 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent - mercProb: 0.5
158082 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent - adminProb: 0.25
158082 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent -
158082 [Thread-2] INFO com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent - ��楂���瀹� vic_planet_cocytus_market
159349 [Thread-8] INFO sound.oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO - Creating streaming player for music with id [Haplogynae_VIC_Market_Neutral.ogg]
    复现步骤:
    先跑趋光议会,再到博尔肯基金会拿空穴,最后跑沃尔科夫工业集团空间站然后离开空间站必卡死。
    有开音乐。都是0.96的版本。难道是我内存有问题????但玩其它大型游戏(黑猴子啥的)也没问题阿。。。。。
    ### 游戏信息

    游戏版本:                0.96a-RC10

    ### 系统信息

    操作系统:Microsoft Windows 10 专业版

    版本:10.0.19045 暂缺 Build 19045

    总可用内存:`63.92G`


    **警告:未找到游戏默认Java运行时**


    虚拟机参数:java.exe -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xverify:none -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:+UseCMSInitiatingOccupancyOnly -XX:CMSInitiatingOccupancyFraction=80 -XX:MaxTenuringThreshold=15 -Xmn4g -Xms16g -Xmx16g -Xss2m -XX:+PrintGCDetails -XX:+PrintGCDateStamps  -Xloggc:jvm.log -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher

    堆栈初始大小(`-Xms`):`16384m`

    堆栈最大大小(`-Xmx`):`16384m`


    ### Mod信息

    |Mod名称                           |Mod版本   |已启用     |
    |-|-|-|
    |LazyLib                         |2.8     |是       |
    |zz GraphicsLib                  |1.8.0   |是       |
    |MagicLib                        |1.3.8   |是       |
    |LunaLib                         |1.8.3   |是       |
    |SpeedUp                         |1.0.0   |是       |
    |zzz Mikohime Additionals Settings|1.1.1   |是       |
    |势力争霸 [Nexerelin]                |0.11.1  |是       |
    |博尔肯基金会 [Foundation Of Borken]   |0.7.2   |是       |
    |古达兰慕 [Gudalanmu]                |0.25.3  |是       |
    |沃尔科夫工业集团[VIC]                   |1.6.1c  |是       |
    |趋光议会 [ApproLight]               |1.3.3   |是       |

    (以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).


    战列舰长

     楼主| 发表于 2024-9-24 15:22:46 | 显示全部楼层
    无标题.png

    星域军阀

    高级机师

    发表于 2024-9-24 15:36:16 | 显示全部楼层
    据说是VIC的音乐有可能导致卡死,你试试关闭声音后重复一遍流程

    点评

    好像真行,但是我有试过不加载vic也会飞着飞着卡死,难道也是音乐问题?  详情 回复 发表于 2024-9-24 15:51
    是把音乐调到0%吗?  详情 回复 发表于 2024-9-24 15:44

    战列舰长

     楼主| 发表于 2024-9-24 15:44:01 | 显示全部楼层
    cjy4312 发表于 2024-9-24 15:36
    据说是VIC的音乐有可能导致卡死,你试试关闭声音后重复一遍流程

    是把音乐调到0%吗?

    点评

    是在游戏启动器界面上把“声音”点掉。  详情 回复 发表于 2024-9-24 15:51

    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-9-24 15:51:04 | 显示全部楼层
    文仔 发表于 2024-9-24 15:44
    是把音乐调到0%吗?

    是在游戏启动器界面上把“声音”点掉。

    战列舰长

     楼主| 发表于 2024-9-24 15:51:48 | 显示全部楼层
    cjy4312 发表于 2024-9-24 15:36
    据说是VIC的音乐有可能导致卡死,你试试关闭声音后重复一遍流程

    好像真行,但是我有试过不加载vic也会飞着飞着卡死,难道也是音乐问题?

    点评

    根据昨天myco佬的说法,给游戏主程序的内存分配太多了是可能有反效果的。虽然你有64GB的大条,但是对于远星这样的老游戏其实不用给他太多,以你昨晚的mod列表来看,给不超过6GB就有可能正常运行,给4GB说不定都有可  详情 回复 发表于 2024-9-24 15:54

    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-9-24 15:54:32 | 显示全部楼层
    文仔 发表于 2024-9-24 15:51
    好像真行,但是我有试过不加载vic也会飞着飞着卡死,难道也是音乐问题? ...

    根据昨天myco佬的说法,给游戏主程序的内存分配太多了是可能有反效果的。虽然你有64GB的大条,但是对于远星这样的老游戏其实不用给他太多,以你昨晚的mod列表来看,给不超过6GB就有可能正常运行,给4GB说不定都有可能能跑,而且效果可能会更好。如果是莫名其妙卡死方面的问题,你倒是可以先根据myco的经验,给一个更保守的内存量试一试

    点评

    不,我以前是给8G的,后来卡死以为内存不够才加上去。现在解决了一个bug,是vic的音乐问题。还有一个还要排查,就是飞着飞着会卡死(以卸载vic),多个bug给搞蒙了  详情 回复 发表于 2024-9-24 16:00

    战列舰长

     楼主| 发表于 2024-9-24 16:00:48 | 显示全部楼层
    Tick_Tock_Man 发表于 2024-9-24 15:54
    根据昨天myco佬的说法,给游戏主程序的内存分配太多了是可能有反效果的。虽然你有64GB的大条,但是对于远 ...

    不,我以前是给8G的,后来卡死以为内存不够才加上去。现在解决了一个bug,是vic的音乐问题。还有一个还要排查,就是飞着飞着会卡死(以卸载vic),多个bug给搞蒙了

    点评

    嗯……昨天晚上我告诉你VIC播放音乐会产生卡死,让你关声音验证的时候,你可是回复我经排查确认VIC没有问题的喔?不过这个也不要紧,你现在又多了一个新的卡死问题对吧?那烦请你在又触发卡死的时候用报错工具发一次  详情 回复 发表于 2024-9-24 16:03

    势力巨擘

    请校准时钟

    学院教员

    发表于 2024-9-24 16:03:34 | 显示全部楼层
    文仔 发表于 2024-9-24 16:00
    不,我以前是给8G的,后来卡死以为内存不够才加上去。现在解决了一个bug,是vic的音乐问题。还有一个还要 ...

    嗯……昨天晚上我告诉你VIC播放音乐会产生卡死,让你关声音验证的时候,你可是回复我经排查确认VIC没有问题的喔?不过这个也不要紧,你现在又多了一个新的卡死问题对吧?那烦请你在又触发卡死的时候用报错工具发一次新的日志吧。

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