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Mod Bug汇报
已解决
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游戏版本: |
0.96 |
Mod中文名: |
卢德骑士团 |
Mod版本: |
1.1.1 |
游戏日志:
[游戏日志]
1244222 [Thread-6] INFO sound.O - Cleaning up music with id [battle_ambience_01.ogg]
1244635 [Thread-9] INFO sound.O - Creating streaming player for music with id [battle_ambience_01.ogg]
1244636 [Thread-9] INFO sound.OooO - Playing music with id [battle_ambience_01.ogg]
1245015 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.CombatEntityAPI.getVelocity()" because "target" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.CombatEntityAPI.getVelocity()" because "target" is null
at data.scripts.weapons.vic_nawiaScript.onHit(vic_nawiaScript.java:35) ~[?:?]
at com.fs.starfarer.combat.entities.BallisticProjectile.setDidDamage(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.entities.BallisticProjectile.applyDamage(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.CombatEngine.applyDamage(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.CombatEngine.applyDamage(Unknown Source) ~[port_obf.jar:?]
at org.selkie.kol.impl.combat.activators.RadianceActivator.onActivate(RadianceActivator.kt:87) ~[?:?]
at org.magiclib.subsystems.MagicSubsystem.activate(MagicSubsystem.java:456) ~[?:?]
at org.selkie.kol.impl.combat.activators.RadianceActivator.advance(RadianceActivator.kt:160) ~[?:?]
at org.magiclib.subsystems.MagicSubsystem.advanceInternal(MagicSubsystem.java:593) ~[?:?]
at org.magiclib.subsystems.MagicSubsystemsCombatPlugin.advanceSubsystems(MagicSubsystemsCombatPlugin.kt:60) ~[?:?]
at org.magiclib.subsystems.MagicSubsystemsCombatPlugin.advance(MagicSubsystemsCombatPlugin.kt:26) ~[?:?]
at com.fs.starfarer.title.Object.for$Oo.o00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.A.new.super(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
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复现步骤:
天照-打开模拟战-受到VIC纳维亚量子加农炮的攻击(耶泽贝斯第二个配装有这个武器)
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本帖最后由 海豚鸭 于 2024-8-29 16:30 编辑
可能是天照被动拦截子弹引起的?不止纳维亚,我用破刃者和女武神一些武器去打天照时触发了同样的闪退,群友也可以复现这个bug
再次测试,外网的1.2.0版本没有这个问题,现在本站的1.1.1汉化版有这个bug。
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